![]() Music is sparse but effectively atmospheric, aside from the credits rather abruptly opting for a metal song and negating the preceding four hours of atmosphere. This backdrop was particularly effective because prior to this screenshot, a cult could be seen descending to the altar.Įverything is drawn with a warbly, smudgy brush that I’m not able to define in words. Its original creature designs are interesting, especially a race of long-necked, winged humanoids called “Icari” (plural for Icarus!), who covet eggs more than anything in the world and stare at you with completely glazed eyes. The art is beautiful, and consistently fascinating to look at. Let’s just get this out of the way, since it’s the game’s main selling point and what’s definitely going to draw the vast majority of people to it over any of its other features. Where Dante’s Inferno was a deliberately and shockingly twisted depiction of hell, Tormentum takes that same mission statement and applies it to a point-and-click adventure game set in an oppressive, nightmarish wasteland. It’s the same sort of thing Dante’s Inferno was going for. Tormentum – Dark Sorrow is a game that revels in its boundlessly dark imagery and compelling surrealism. Maybe it’s for the best, as a plague of mainstream games that are even more troubling and confusing than they already are isn’t something I’m clamoring for, but it’s still something I appreciate seeing when it comes along. Surrealism is something I admire, Dante’s Inferno being one of my favorite games visually, and though the style sees some success in smaller titles, “mainstream adoption” isn’t exactly in its vocabulary. ![]() I certainly didn’t read it, but the title posed an interesting question. Italian.It may have been Rock Paper Shotgun that recently posted an article along the lines of “Why Isn’t There More Surrealism In Gaming?”. Languages: English, German, French, Spanish, Polish, Russian.Moral choices which will affect the game's ending.MUSIC: Exceptional soundtrack with over 40 tracks.STORY: A dark adventure between dream and reality.PUZZLES: During your journey you will come against 24 varied logical puzzles and minigames.The game also features over a hundred additional screens as well as dozens of paintings created by the mad painter residing in the cathedral You'll meet characters with unique personalities who will help you - or try to prevent you from - reaching your goal. THE GAME WORLD: 3 realms, differing in architecture and creatures inhabiting them.Thus begins the surreal story bordering somewhere between dream and reality. Those are, however, the least of his problems as the airship descends its flight towards a huge, gloomy castle which soon becomes his prison. The only vague memory he can summon in his mind is that of a sculpture atop a hill, depicting human hands reaching towards the sky. It becomes clear he is its passenger against his will and the machine's destination is unknown. The story begins as the protagonist wakes up locked in a metal cage hanging below a large flying machine. This unique mixture gave life to a bleak and depressing world. The game's final look and feel was also strongly influenced by the universes of games such as Demon's Souls or Dark Seed. ![]() The dreamlike, nightmarish atmosphere of the game was inspired by the works of painters H.R. Wandering through strange lands, he struggles to discover the truth about the world around him, as well as about himself. He doesn't remember his name nor where he comes from. ![]() TORMENTUM is a dark Point & Click adventure game.Ī nameless hero finds himself in a place between fantasy and nightmare.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |